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Under Consideration for 2022.3.X, 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
0
Found in
2022.3.56f1
6000.0.35f1
6000.1.0b3
6000.2.0a1
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-93243
Regression
No
Crash on ApiGLES::ClearBufferSubData when running the Player a second time on Meta Quest 2
How to reproduce:
1. Open the attached project "CrashTest.zip"
2. Build And Run the project on Meta Quest 2
3. Exit the Player on the device
4. Run the "CrashTest" Build on the device
Reproducible with: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3
Reproducible on these devices:
Oculus (Quest 2), Android 12.1, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
First few lines of stack trace:
ApiGLES::ClearBufferSubData(unsigned int, gl::BufferTarget, long, long)+164
BufferManagerGLES::AcquireBuffer(unsigned long, DataBufferGLES::BufferUsage, GfxBuffer, bool)+580
GfxDeviceGLES::UpdateComputeConstantBuffers(unsigned int, ConstantBufferHandle, unsigned int, unsigned long, unsigned char const, unsigned int const, unsigned int const, int const)+596
GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)+10704
GfxDeviceWorker::RunExt(ThreadedStreamBuffer&)+84
GfxDeviceWorker::Run()+140
GfxDeviceWorker::RunGfxDeviceWorker(void)+4
Thread::RunThreadWrapper(void)+1184
__pthread_start(void*)+204
__start_thread+64
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