Search Issue Tracker
Fixed in 3.0.4
Votes
0
Found in [Package]
2.0.1, 2.0.0, 1.4.1, 1.4.0
Issue ID
1193045
Regression
No
[TMP] Icon overlaps in the bounded area in Preset Manager window
Icon overlaps in the bounded area in Preset Manager window
Steps to Reproduce:
1. Open attached project
2. Open Edit > Project Settings > Preset Manager
3. Inspect TextMeshPro icon in the Preset Manager Window
Expected Result: Icon should in the bounded area
Actual Result: Icon overlaps in the bounded area
Reproducible in TMP Version: 2.0.1, 2.0.0, 1.4.1, 1.4.0, 1.3.0
Working fine: 1.3.0 and earlier versions (Instead of TMP icon there is script icon)
Environment: Mac 10.14 and Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 3.0.4):
Issue is fixed