Search Issue Tracker
Fixed in 3.0.4
Votes
0
Found in [Package]
2.0.1, 2.0.0, 1.4.1, 1.4.0
Issue ID
1193045
Regression
No
[TMP] Icon overlaps in the bounded area in Preset Manager window
Icon overlaps in the bounded area in Preset Manager window
Steps to Reproduce:
1. Open attached project
2. Open Edit > Project Settings > Preset Manager
3. Inspect TextMeshPro icon in the Preset Manager Window
Expected Result: Icon should in the bounded area
Actual Result: Icon overlaps in the bounded area
Reproducible in TMP Version: 2.0.1, 2.0.0, 1.4.1, 1.4.0, 1.3.0
Working fine: 1.3.0 and earlier versions (Instead of TMP icon there is script icon)
Environment: Mac 10.14 and Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use
Resolution Note (fix version 3.0.4):
Issue is fixed