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[Mobile] URP GameObjects with TerrainLit shader are rendered lighter tha...
Steps to reproduce:1. Open the attached project "1340751-Test.zip"2. Attach a Mobile device3. Build and run the "SampleScene" scene ... Read more
Not uploading texture to the 3D API / GPU during importing has regressed...
Introduced in https://ono.unity3d.com/unity/unity/pull-request/127662/_/dcc/textureimporter/no-gpu-upload Tests affected:StreamingTe... Read more
[HDRP] Graphics.CopyTexture Error is thrown when disabling Dynamic Resol...
Reproduction steps:1. Open "Scenes/SampleScene"2. Press play3. Select "Main Camera" and disable "Allow Dynamic Resolution" Expected ... Read more
NullReferenceException in LocalizationSettings editor when assembly relo...
Found in 2020.3.12f1 1) Open LocalizationSettings under Edit/ProjectSettings2) Reimport a script asset so that an assembly reload is... Read more
[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...
Reproduction steps:1. Open the attached user's project "2021.2.zip"2. Build the project for WebGL3. Rotate the view of the object in... Read more
[Android][Localization] Having a Slash or Backslash in the application n...
How to reproduce:1. Open the user's project "LocalizationSingleQuotes.zip"2. Build the project to Android Expected result: The build... Read more
Scene is not reloaded during Button's On Click event
How to reproduce:1. Open the user's attached project "AfterCTL.zip"2. From the Project tab, open Assets/Common/Scenes/Boot.unity3. M... Read more
[URP][2D] Tilemap Individual Mode and Sprite Renderers are not batched i...
How to reproduce:1. Open the user's attached "Batch Testing" project2. Open the Build Settings (File->Build Settings...)3. Make s... Read more
Game not fully displayed in Player when Windows "Scale and layout" is se...
How to reproduce:1. Open the attached project "testDpi.zip"2. Build the project (File>Build Settings...>Build)3. In the built ... Read more
Overlays menu starts flickering when spacebar is held down
Reproduction steps:1. Create a new Unity project using any template2. Open the Scene View3. Hold down the spacebar to open the overl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used