Search Issue Tracker
Not Reproducible
Votes
0
Found in
6000.0.30f1
6000.1.0a7
6000.2.0a1
6000.3.0a1
7000.0.0a1
Issue ID
UUM-90297
Regression
No
UI Toolkit ScrollView moves view unnecessarily when moving up from the last Item with keyboard arrows
Steps to reproduce:
1. Open the attached “ScrollViewBug.zip” project
2. Open the “SampleScene”
3. Enter Play Mode
4. Click on the “Player1” field
5. Using the “Down” arrow, move to the end of the list or “Player10”
6. Click the “Up” arrow to select the item to “Player9”
7. Observe the “ScrollView”
Expected result: The “ScrollView” remains in the same place
Actual result: The “ScrollView” moves up although it did not move to an item out of the “ScrollView’s” view
Reproducible in: 6000.0.30f1, 6000.1.0a7
Couldn’t test in: 2022.3.53f1, 2021.3.46f1 (because versions didn't have “INotifyBindablePropertyChanged” and “UxmlElement Attribute”)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
Resolution Note:
This issue is no longer reproducible, tested on 6000.2.0f1. It is likely that the underlying cause was addressed through another fix.