Search Issue Tracker
Fixed
Fixed in 6000.0.37f1, 6000.1.0b4, 7000.0.0a17
Votes
0
Found in
6000.0.29f1
6000.1.0a6
7000.0.0a15
Issue ID
UUM-90229
Regression
Yes
Box selection in Scene View doesn't select 3D objects when GPU Resident Drawer setting is set to Instanced Drawing
Steps to reproduce:
1. Open the attached “BoxSelectGPURD.zip” project
2. Open the “SampleScene”
3. In Project Settings → Graphics, Make sure the “BatchRenderedGroup Variants” is set to “Keep All”
4. Open the file “Assets/Settings/PC_RPAsset” in the Inspector Window
5. In the Rendering tab, make sure GPU Rendering Drawer is set to Instanced Drawing
6. Go to the Scene View and try to select all the objects in the scene while drawing a box with the mouse
7. Observe the selected objects
Expected result: All objects that were in the selection box are selected
Actual result: All objects except the “Cube” are selected
Reproducible in: 2023.3.0a8, 6000.0.29f1, 6000.1.0a6
Not reproducible in: 2021.3.46f1, 2022.3.53f1, 2023.3.0a7
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
Resolution Note (fix version 7000.0.0a17):
Fixed rectangular selection in Scene View where objects weren't selected if they where rendered through the GPU Resident Drawer.
Resolution Note (fix version 6000.1.0b4):
Fixed rectangular selection in Scene View where objects weren't selected if they where rendered through the GPU Resident Drawer.
Resolution Note (fix version 6000.0.37f1):
Fixed rectangular selection in Scene View where objects weren't selected if they where rendered through the GPU Resident Drawer.