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Votes

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Found in

2021.3.45f1

2022.3.52f1

6000.0.28f1

6000.1.0a5

7000.0.0a9

Issue ID

UUM-87430

Regression

No

[MacOS] Switching project functionality when importing a complete project is broken

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*Steps to reproduce:*
# Open a Unity Project
# Add a complete project to your assets (e.g. Dungeon Crashers - UI Toolkit Sample project: [https://assetstore.unity.com/packages/essentials/tutorial-projects/dragon-crashers-ui-toolkit-sample-project-231178)|https://assetstore.unity.com/packages/essentials/tutorial-projects/dragon-crashers-ui-toolkit-sample-project-231178]
# Open the asset in Unity
# Download the asset via the Package Manager
# Click 'Import x.x to project' on the asset in Package Manager. A pop-up should appear telling you that importing a complete project will overwrite your current project settings
# Click 'Switch Project'

*Actual results:* The current project closes. A new 'temporary' project is not created.

*Expected results:* The current project stays open and a new 'temporary' project is created and opened (this is how it works on Win 11).

*Reproducible with versions:* 6000.1.0a5, 6000.0.28f1, 2022.3.52f1, 2021.3.45f1

*Not reproducible with versions:* - 

*Can’t test with versions:* - 

*Tested on (OS):* MacOS Silicon 14.6.1 (reproduces), Win 11 (doesn't reproduce)

*Notes:* - 

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