Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.4.0f1
2019.2.0a1
2019.2.4f1
2019.3.0a1
2020.1.0a1
Issue ID
1184057
Regression
No
Sprites disappear in Prefab window when in Play mode and they are packed in Sprite Atlas
How to reproduce:
1. Open the attached 'project-1184057.zip' project
2. In the Project window double click 'Prefab'
3. Enter Play mode
Expected result: sprites do not disappear
Actual result: sprites disappear
Reproducible with: 2018.4.9f1, 2019.2.6f1, 2019.3.0b4, 2020.1.0a4
Could not test with: 2017.4.32f1 (due to old prefab system)
Note: if AssetDatabase is refreshed in Play mode via a script, the sprites will re-appear
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
Add comment