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0
votes
By Design

Mutiple Update and Start functions in C# Preview

Package: Visual Scripting Bugs

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Aug 05, 2020

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Version/s: 2.0.0a14

Removing the Start and Update functions from your graph, then re-add them will cause the C# Preview to add another Update and Start ... Read more

0
votes
Won't Fix

Unable to drag select nodes if they are in a container

Package: Visual Scripting Bugs

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Aug 06, 2020

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Version/s: 2.0.0a14

The way to selecting multiple nodes changes when nodes are inside a container. If nodes are in a container you need to use a modifie... Read more

0
votes
Won't Fix

The mouse curosr in the graph can sometimes turn to text input.

Package: Visual Scripting Bugs

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Aug 07, 2020

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Version/s: 2.0.0a14

When attempting to select a node connection the mouse cursor can change to a text input cursor.It doesn't harm mouse input but can m... Read more

0
votes
Fixed

Visual Scripting Component Icon is missing on 1.6 branch

Package: Visual Scripting

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Aug 26, 2020

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Version/s: 1.6.0-pre.3

When adding a Visual Scripting component in Unity 2021.1 the VS icons are missing. Steps to reproduce Open or create a project with ... Read more

0
votes
Fixed

Label on the graph window is wrong

Package: Visual Scripting

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Sep 02, 2020

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Version/s: 1.4.13

Reproducible on: "main" branch Release Candidate 1.4.13 Platforms: Windows and macOS Unity versions: 2020.1, 2019.4 and 2018.4 Steps... Read more

0
votes
Won't Fix

Unable to remove the Ludiq folder from the project

Package: Visual Scripting

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Sep 02, 2020

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Version/s: 1.4.13

When you try to remove the Ludiq folder from the project a cannot delete pop up appears. You need to click ok to continue. Notice th... Read more

0
votes
Fixed

Manual doesn't have the correct version number

Package: Visual Scripting

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Sep 14, 2020

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Version/s: 1.4.13

Reproducible on: Unity version: 2019.4.9f1 Bolt version: 1.4.13 RC4 Platform: Windows 10 Steps to Reproduce: Go to Tool/Bolt/Manual ... Read more

0
votes
Fixed

Importing scripts causes Ludiq errors to spew into the console

Package: Visual Scripting

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Sep 15, 2020

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Version/s: 1.4.13RC4 DLL

Dragging an editor script into a Bolt project causes the following error messages to repeat in the console. I can't repo this 100%. ... Read more

0
votes
Won't Fix

[macOS] Builds don't use Burst when generated via "Create Xcode Project"

Package: Burst

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Oct 26, 2022

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Version/s: 1.8.0-pre.2, 1.8.0

How to reproduce:1. Open the attached “StandaloneBurstTest“ project2. Build the project with “Create Xcode Project”, “Development Bu... Read more

0
votes
By Design

Cinemachine Smooth Path Prefab added Waypoint is not saved when project ...

Package: Cinemachine Classic

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Oct 26, 2022

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Version/s: 2.6.11, 2.8.9, 2.9.1

How to reproduce:1. Open a new project with a Cinemachine package set up2. Create a Prefab and attach a CinemachineSmoothPath compon... Read more

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