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[ShortcutManager] The Context Menu is not updated in the Shortcuts menu ...
Reproduction steps: 1. Create a new project 2. Open Edit -> Shortcuts 3. Create multiple conflicts on the same key 4. Open the "... Read more
Scene is not rendered and appears black when the Custom Renderer Feature...
How to reproduce: 1. Open the “URPBlurTest“ project 2. Open the “SampleScene“ 3. Click on the PC_Renderer to open its Inspector (As... Read more
"Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown af...
*Steps to reproduce:* 1. Create a new project with Cinematic Studio Sample or High Definition 3D Sample templates 2. Build And Run... Read more
Light Explorer window can't be scrolled horizontally by using a trackpad...
How to reproduce: 1. Creare a 3D URP Sample project 2. Go to Window -> Rendering -> Light Explorer -> Reflection Probes 3. Make s... Read more
CancellationTokenSource return a wrong value when the Token is created i...
How to reproduce: 1. Open the “CTS_WebGL.zip“ project 2. Build and run the “SampleScene“ for WebGL 3. Enter “5“ into the text fie... Read more
AfterRendering Event of the URP RendererFeatures renders with inverted Y...
# Open *SampleScene* from the attached project # Observe the transparent cube is inverted and appears twice on screen Expected ... Read more
Constant buffer is not properly updated for the depth pass when renderin...
Reproduction steps: 1. Open the attached “repro_IN-85432“ project (Update: Start the editor with the {{force-graphics-jobs legacy}}... Read more
[APV] Adaptive Probe Volumes system places some Light Probes in incorrec...
How to reproduce: 1. Open the attached “IN-85846“ project 2. Open the “DevScene“ 3. Open the Lighting window (Window > Rendering ... Read more
GameObjects with Local Volumetric Fog Component and Fog Volume Shader Gr...
How to reproduce: 1. Open the “Inventory Game” project 2. Open the “OutdoorsScene” 3. Enter Play Mode Expected result: No erro... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown...
*Steps to reproduce:* 1. Create a new project with 3D (Built-in Render Pipeline) template 2. Open Player Settings (Edit > Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Invalid editor window of type: UnityEditor.ObjectSelector” error message is thrown when maximizing any Editor Window
- Standalone Build Resolution and Screen Mode settings do not match Player Settings when making new Standalone Builds
- Preview window buttons are pushed out by header text
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless