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2
votes
Fixed

[URP] Render features with event AfterRendering or AfterRenderingPostPro...

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Oct 25, 2022

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Version/s: 2022.2.0b12, 2023.1.0a16

How to reproduce:1. Open the user-attached project2. Open the “SampleScene” Scene3. In the Search Bar of the Project window search f... Read more

0
votes
By Design

[URP] Decal Projector Material disappears when the Scene Lighting is off

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Oct 25, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16

How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Focus on the “blood_splat_4x4” Prefab via th... Read more

0
votes
Fixed

[Android] TEXTURE2D_ARRAY_SHADOW does not work when built for Android wi...

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Oct 25, 2022

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1

Reproduction steps: Open the user's attached project (“My project.zip”) Build And Run on an Android device Open Frame Debugger (Wind... Read more

2
votes
Won't Fix

[URP] GameObjects become unlit when Rendering Path is set to Forward and...

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Oct 25, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Select “UniversalRenderer” settings, via the... Read more

0
votes
Fixed

Crash on BatchRendererGroup::OnBeforeCulling when changing Scenes

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Oct 25, 2022

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Version/s: 2022.2.0b9

Reproduction steps:1. Open the user’s attached project2. Open “Assets/CommonAssets/Base” Scene3. Enter the Play Mode4. In the Game V... Read more

0
votes
Won't Fix

TM_Text.textBounds force re-position of GameObjects in relation to the C...

Package: TextMeshPro

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Oct 25, 2022

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Version/s: 3.2.0-pre.3

How to reproduce:1. Open the attached “IN-17256” project2. Enter Play Mode3. Open and observe the Console window (Window → General →... Read more

0
votes
Fixed

Generate Lighting button is greyed out after installing Entities Graphic...

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Oct 25, 2022

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Version/s: 2022.2.0b12, 2023.1.0a15

Steps: Use 2022.2.0b12 Create a new URP template project Open SampleScene Open Lighting window, make sure Auto Generate is ON Open P... Read more

0
votes
Fixed

[URP] Opaque Layer Mask filters out meshes that use the 31st Layer when ...

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Oct 25, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Focus the “cybercube_1 (1)” Prefab in the Sc... Read more

0
votes
Fixed

The Search window returns wrong types of assets when using t:prefab query

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Oct 25, 2022

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Version/s: 2021.3.11f1, 2022.2.0b10, 2023.1.0a13

Reproduction steps: Open the “LocTable” project Press CTRL + K In the Search window type “t:prefab” Expected result: One prefab appe... Read more

1
votes
Fixed

Burst internal compiler error after installing Entities Graphics package

Package: Burst

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Oct 25, 2022

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Version/s: 1.7.3

Steps: Use 2022.2.0b12 Create a new URP template project Open Package manager, click "+", select Add package by name, put "com.unity... Read more

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