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ArgumentOutOfRangeException error when adding a new Control Scheme while...
Reproduction steps: 1. Open the attached “inputcontrolscheme.zip” project 2. Open the “InputSystem.inputactions“ from the Project ... Read more
Actions dropdowns disappear when "Add Control Scheme" menu is opened and...
Reproduction steps: 1. Open the attached “inputcontrolscheme.zip” project 2. Open the “InputSystem.inputactions“ from the Project ... Read more
Shader Graph Forums link leads to generic Unity Forums
*Steps to reproduce:* # Open any Shader Graph in a project. # On the top Right of the Shader Graph window, click the ▼ icon > Sh... Read more
Trees do not render in 'Unity Terrain - URP Demo Scene'
*Steps to reproduce:* # Open a Unity URP Project # Download and import the [Unity Terrain - URP Demo Scene | 3D Environments | U... Read more
[iOS]Certain characters are not displayed when using iOS devices with 18...
Reproduction steps 1. Open the attached “ASDQWE” project 2. Open the Build Settings Window (File > Build Settings) 3. Press the B... Read more
Skinned Mesh Renderer with multiple Animator Components does not render ...
Reproduction steps: 1. Open the attached “OptimizeGameObjectsBug.zip” project 2. Open the “Scene” Scene (Assets > Scenes) 3. In t... Read more
InvalidOperationExceptions are being thrown in the Console when Entities...
Reproduction steps: # Open the attached “Repro“ project # Open and add the Entities Hierarchy window to some part of the Editor ... Read more
Multiplayer Play Mode launches an unrelated scene before launching Boots...
How to reproduce: 1. Open the “MPPM-issues.zip“ project 2. Open the “SceneB” scene 3. Set Play Mode Scenario to “MyPlayModeScenar... Read more
Entity is "null" when retrieving Compound Collider Leaf
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Pre... Read more
"Assertion failed on expression" errors thrown in Console when opening P...
*Steps to reproduce:* 1. Create new Unity project 2. Open Profiler (Standalone Process) 3. Obserce the errors thrown in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL