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Lighting window layout is corrupted and errors are thrown when no LSA is...
Steps to reproduce: Open the attached project ([^Bug-LSA01.zip]) Open SampleScene or EmptyScene01 Open Lighting window (Window > ... Read more
"Failed to resolve assembly" error in the Console when reloading Scripts
How to reproduce:1. Open the attached user project2. Press “Reload Scripts“ (Tools > Reload Scripts) Expected result: Scripts are... Read more
Build would sometimes fail with Tundra build failed error
Reproduction steps: Open the “TundraFail” project Click File → Build And Run Expected result: Build successesActual result: Build fa... Read more
[M1] [Rosetta 2] 5%+ of builds crash due to "mono_os_sem_init: semaphore...
Reproduction steps:1. Make sure IL2CPP is installed for the tested editor version2. Download and extract the “IN-19000_Repro” folder... Read more
Editing terrain becomes slow and editor crashes
Users report that raise and lower terrain causes "Hold On" dialog in editor. Internal users have same behavior. When I did some test... Read more
[DOTS 1.0] ArgumentException error is thrown at Entities Hierarchy windo...
How to reproduce:1. Open the attached “IN-18499” project2. Enter the Play Mode in the “MainScene” Scene3. Open the “Window → Entitie... Read more
Bluetooth keyboard cannot enter text into Unity UI input fields on Quest...
Bug Report from one of our internal engineers working on the tracked keyboard feature: "Recently encountered this Unity bug while up... Read more
An image is not displayed upside down when width and height are not spec...
Steps to reproduce:1. Open the user’s project2. Open the “TestFlip” window (Window → UI Toolkit) Expected result: A picture is displ... Read more
"Property categories" documentation misses info about newly added catego...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
Handles.Color() doesn't work
How to reproduce:1. Open the attached “IN-19766” project2. Open the “SampleScene” Scene3. Double-Click on the “GameObject” GameObjec... Read more
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