Search Issue Tracker
In Progress
Fixed in 1.3.X - Entities
Votes
1
Found in [Package]
1.3.2 - Entities
7000.0.0a1
Issue ID
ECSB-1370
Regression
No
InvalidOperationExceptions are being thrown in the Console when Entities Hierarchy window is open/visible
Reproduction steps:
# Open the attached “Repro“ project
# Open and add the Entities Hierarchy window to some part of the Editor (Window > Entities > Hierarchy)
# In the Project window, select the "Assets/\_BugReproduction/GameMode\_<mode>.asset" ScriptableObject
# In the Inspector window, press the green "Play" button
# Wait until the game scene finishes loading and wait for someone in the game to hit you and observe the Console
# Close/Open the Entities Hierarchy window and observe the Console
Expected result: No InvalidOperationExceptions are present in the Console
Actual result: InvalidOperationExceptions are thrown when the Entity Hierarchy windows are visible
Reproducible with: 1.2.0, 1.3.2 (6000.0.23f1)
Reproducible on: Windows 10 (22H2)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Resolution Note (fix version 1.3.X - Entities):
This is fixed in an upcoming patch release for 1.3 - ETA late Nov/ early Dec.