Search Issue Tracker
Fixed in 1.4.0-pre.1
Votes
0
Found in [Package]
1.3.0
Issue ID
MTTB-497
Regression
No
Multiplayer Play Mode launches an unrelated scene before launching Bootstrap when entering Play Mode
How to reproduce:
1. Open the “MPPM-issues.zip“ project
2. Open the “SceneB” scene
3. Set Play Mode Scenario to “MyPlayModeScenario” (to the left of the Play Mode button)
4. Enter Play Mode
5. Observe the Hierarchy
Expected result: “DontDestroyMe“ GameObject does not exist in the “DontDestroyOnLoad“ Scene
Actual result: “DontDestroyMe“ GameObject persists in the “DontDestroyOnLoad“ Scene
Reproducible in: 1.3.0-exp.1, 1.3.0 (6000.0.24f1)
Could not test in: 2021.3.45f1, 2022.3.51f1 (package not available in these versions), 1.2.2 (6000.0.24f1) (Assembly errors)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
This issue will be fixed in 1.4.0-pre.1