Search Issue Tracker
Fixed
Fixed in 1.11.2, 7000.0.0
Votes
0
Found in [Package]
1.11.1
Issue ID
ISXB-1129
Regression
No
ArgumentOutOfRangeException error when adding a new Control Scheme while any Device is selected in the Input Actions Editor
Reproduction steps:
1. Open the attached “inputcontrolscheme.zip” project
2. Open the “InputSystem.inputactions“ from the Project Window
3. Open the “All Control Schemes” dropdown
4. Select any Scheme (e.g. Gamepad)
5. In the “All Devices” dropdown select any available device (e.g. Gamepad)
6. Create a new Scheme by pressing “Add Control Scheme…” in the Schemes dropdown
7. Click Save
8. Observe the Console
Expected result: No errors are shown
Actual result: “ArgumentOutOfRangeException: Specified argument was out of the range of valid values.” error is thrown
Reproducible with: 1.7.0 (2021.3.45f1, 2022.3.50f1), 1.11.1 (2021.3.45f1, 2022.3.50f1, 6000.0.23f1, 6000.1.0a1)
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- Can also be reproduced on a new project by creating a new Project-Wide Actions Asset
- On some versions reproduces without the 7th step
- The Control Scheme still gets created
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment