Search Issue Tracker

0
votes
Fixed

[Input System] Performing an action with a Mouse Click before cancelling...

Package: Input System

-

Sep 09, 2020

-

Version/s: 1.1.0-preview.1

How to reproduce: 1. Open user's "Gamepad Hold Bug" project 2. Open Assets/SampleScene 3. Plug a Gamepad into the PC 4. Enter Play M... Read more

1
votes
Fixed

Rec mode is broken

Animation

-

Oct 09, 2019

-

Version/s: 2020.1.0a9

Editing the transform of a GO in the scene window, while in Record mode in Animation Window OR Timeline, no longer creates keys. (No... Read more

0
votes
Fixed

[LWRP] Area Light does not generate light when its Shape is set to Disc

Package: Scriptable Render Pipeline Lightweight

-

Aug 07, 2019

-

Version/s: 7.0.1

Repro steps: 1. Open attached project 2. Open Game view 3. Select "Area Light" in the Hierarchy 4. In the Light component, change th... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

-

Jan 29, 2016

-

Version/s: 5.4.0b3

Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Connect to server by pressing Connect button 5. Pr... Read more

0
votes
Won't Fix

[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...

MacOS

-

Nov 01, 2019

-

Version/s: 2017.4, 2019.3.0b8, 2020.1

How to reproduce: 1. Open the attached unitybug.zip project 2. Open the "BSplineLineRenderer" scene 3. Enter the Play mode 4. Ensure... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

-

Jan 06, 2016

-

Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more

0
votes
Fixed

Find backport Changeset: Renaming folders makes them disappear in Projec...

Assets Management

-

Apr 14, 2015

-

Version/s: 5.0.1f1

- Open the BugTest project. - Rename any of the asset folders (AssetBundles, Scripts, Resources) into a lowercase variant (assetBund... Read more

0
votes
By Design

[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones

Package: Scriptable Render Pipeline Lightweight

-

Oct 14, 2019

-

Version/s: 4.10

How to reproduce: 1. Build the attached project for iOS 2. Build & Run the app to device via Xcode 3. Press "SkinningBonesToogle" bu... Read more

0
votes
Fixed

Default Screen Width and Height fields hang for a moment when clicking o...

Deployment Management

-

May 06, 2019

-

Version/s: 2018.3.0a4, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Go to top menu -> "Edit" -> "Project Settings..." 3. Open "Player" settings -> "Resolut... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

-

Jan 14, 2016

-

Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.