Search Issue Tracker
Fixed in 2022.3.57f1
Fixed in 2022.3.X, 6000.1.0b2, 7000.0.0a15, future release
Votes
0
Found in
2021.3.44f1
2022.3.48f1
6000.0.21f1
6000.1.0a7
Issue ID
UUM-83073
Regression
No
Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
Reproduction steps:
1. Open the attached “particlesheet.zip” project
2. Open the “OutdoorsScene” Scene
3. Select “Particle System” GameObject from the Hierarchy
4. Press Play and observe the Particle System
Expected result: Emitted particles are circles
Actual result: Emitted particles are squares
Reproducible with: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1
Reproduced on: Windows 10 (User reported), Windows 11
Not reproducible on: No other environment tested
Note:
- Does not reproduce in URP or Built-in Render Pipelines
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
Add comment