Search Issue Tracker
Fixed
Fixed in 2021.3.49f1, 2022.3.56f1, 6000.0.37f1, 6000.1.0b9, 6000.2.0a2
Votes
0
Found in
2021.3.44f1
2022.3.48f1
6000.0.37f1
6000.2.0a1
Issue ID
UUM-83067
Regression
No
Asset instance duplicates when there is no dependency duplication between asset bundles
How to reproduce:
1. Open the “IN-85183_repro“ project
2. Select the “fx_circle_11.png“ asset
3. In the Inspector window set the Texture Type to Default and press Apply
4. In the menu select Test → Make Bundle
5. Enter Play mode
6. Select the “fx_circle_11.png“ asset
7. In the Inspector window set the Texture Type to Sprite and press Apply
8. Repeat steps 4-5 and observe the Game view
Expected result: Both questions are marked as “True“
Actual result: Both questions are marked as “False“
Reproducible with: 2021.3.44f1, 2022.3.48f1, 2023.1.0a19
Not reproducible with: 6000.0.21f1
Fixed in: 2023.1.0a20
Reproducible on: Windows 10, macOS 15.1 (M1)
Not reproducible on: No other environment tested
Note: Sometimes the issue might not reproduce in 2023.1.0a19
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
Add comment