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[SerializeReference] Freeze when parent list property with SerializeRefe...
Reproduction steps:1. Open the attached project "1190493" and "test" scene2. In the Hierarchy, select "Main Camera" and open "Test.c... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
[UDP] Expand/collapse UI elements do not respond in UDP Settings
[UDP] Expand/collapse UI elements do not respond in UDP Settings After installing the Universal Distribution Portal (UDP) package, "... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more
Parent Prefab fails to correctly override changes to its children Prefab...
Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more
[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...
How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more
[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...
Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more
The URP Light Objects are pink
How to reproduce:1. Open the attached repro-project from Google Drive2. Select the Scene view3. Observe the URP Light Objects Expect... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[LWRP]Build crashes when built with shadergraph file added to Always Inc...
To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size