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"Unable to load asset" error when using AssetReferenceSprite
How to reproduce:1. Open the attached “IN-82109“ project2. In the Hierarchy select the “Scripts“ GameObject3. In the Inspector assig... Read more
Height Mesh generation results in unexpected spikes/streaks across the w...
How to reproduce:1. Open the “ReproProjectNavMesh“2. Open the “Export“ scene3. Open the “Navigator“ GameObject in the Inspector4. Un... Read more
DisplayInfo.WorkArea x and y values are not set when using 'Screen.GetDi...
How to reproduce:1. Ensure there are at least 2 monitors connected2. Open the attached “IN-82146“ project3. Open the "SampleScene" s... Read more
There's a gap between the last cascade and the baked Shadow map when dis...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Zoom in and out in the Scene View4. ... Read more
The "GraphicsBuffer.SetCounterValue" method does not set the counter val...
How to reproduce:1. Open the “CounterTest“ project2. Open the “Test“ scene3. Navigate to “File > Build Profiles“4. Build and Run ... Read more
"TextMesh Pro Essential Resources are missing" error after successful im...
Steps to reproduce: Create a new HDRP project. Window > Package Manager > High Definition RP > Samples and import HDRP Mate... Read more
Shader graph preferences have no padding
Steps to reproduce: Open a new URP project Edit > Preferences > Shader Graph. Actual results: Shader graph preferences setting... Read more
GameObjects appear blurry when using TAA and Contrast Adaptive Sharpening
How to reproduce:1. Open the attached “IN-82208” project2. Open the “scene” scene3. In the Game view, zoom in on one of the metallic... Read more
VisualElement becomes stuck when using UnityEditor.Experimental.GraphVie...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scene.unity” Scene3. Enter the Play Mode4. Press the "... Read more
Reflection Proxy Volume gizmo handles cannot be interacted with when res...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Reflection Proxy Volume“ GameObject from the Hierarchy window3. ... Read more
All about bugs
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