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Fixed in 2019.3.X
Votes
4
Found in
2019.3
2019.3.0a5
Issue ID
1163573
Regression
No
[UaaL] Application crashes when Integrating Unity as a library in Android after unloading the Unity Activity
To reproduce:
1. Download Full project and follow the steps to build in Android studio https://forum.unity.com/threads/integration-unity-as-a-library-in-native-android-app.685240/
2. When application opens press "Show Unity" button
3. In another window press "Show main" button
4. Press the "Unload" button
5. Notice that the black screen appears
6. Check logcat or Run section in Android studio
Actual result: Application is terminated with signal 9
Expected result: Application should not be terminated
Reproduced with: 2019.3.0a2; 2019.3.0a11
Tested with:
VLNQA00138, Huawei P20 Pro (CLT-L29), Android 8.1.0, CPU: HiSilicon Kirin 970, GPU: Mali-G72
VLNQA00277, Asus ROG Phone (ASUS_Z01QD), Android 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00022, Xiaomi Redmi Note 3 (Redmi Note 3), Android 5.1.1, CPU: Snapdragon 617 MSM8952, GPU: Adreno (TM) 510
VLNQA00012, Samsung Galaxy S6 (SM-G920F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00150, Samsung Galaxy S9 (SM-G960U), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
Comments (2)
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jwSammy
Sep 13, 2019 18:47
Bug is still present in 2019.3.0b3.
sarallo
Aug 28, 2019 14:18
I have reproduced the issue reported with 2019.3.0a2, 2019.3.0a8, and 2019.3.0a12.
Regarding the other "Unload" button ("Show Unity" > "Unload"), our testing showed it works with 2019.3.0a2, causes an application re-start with 2019.3.0a8, and causes the application to close with 2019.3.0a12.
The application should not be re-started or terminated when either "Unload" is selected.