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Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.2.X, 2019.3.X
Votes
0
Found in
2018.2.0a1
2018.3
2018.4
2019.1
2019.1.1f1
2019.2
2019.3
Issue ID
1172669
Regression
Yes
Creating Assembly Definition Files makes the editor not pick up custom inspectors until restart
Introduced on 0a693dba0b96d124edf643ae7e6443d230849569 by https://ono.unity3d.com/unity/unity/pull-request/58414/_/asset-pipeline/mono-importer-remove-compilation-pipeline-dependency
How to reproduce:
1. Create a new Unity project
2. Import SabreCSG Package: https://github.com/sabresaurus/SabreCSG
3. Create CSG Model in a scene
4. Create Assembly Definition inside SabreCSG-masteder folder
5. Select CSGModel in the scene
Result: Errors pop up every time CSGModel or Cube Brush is selected:
Instance of CSGModelInspector couldn't be created. The script class needs to derive from ScriptableObject and be placed in the Assets/Editor folder.
Instance of CSGBuildContextInspector couldn't be created. The script class needs to derive from ScriptableObject and be placed in the Assets/Editor folder.
Note: reimporting project fixes this problem.
Regression introduced in: 2018.2.0a1
Reproduced with: 2018.2.21f1, 2018.3.14f1, 2018.4.6f1, 2019.1.14f1, 2019.2.1f1, 2019.3.0a11.
Not reproduced with: 2017.4.31f1, 2018.1.9f2.
Note: in some versions, you need to select CSGModel or Cube Brush multiple times to receive errors.
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