Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.3.0a8
2019.3.0a11
Issue ID
1174221
Regression
Yes
Camera Gizmos remains unchanged in the Scene View when Aspect Ratio is changed
How to reproduce:
1. Create a new project
2. Select Game Tab > Aspect Ratio dropdown > 5:4
3. Select Scene Tab > 2D button
4. Select Main Camera GameObject
5. Zoom out the Scene View until Camera Gizmos is seen
6. Notice that Camera Gizmos remains unchanged in the Scene View
Expected result: Camera Gizmos is changed in the Scene View on the Aspect Ratio change
Actual result: Camera Gizmos remains unchanged in the Scene View on the Aspect Ratio change
Reproducible with: 2019.3.0a8, 2019.3.0a11
Not reproducible with: 2017.4.31f1, 2018.4.5f1, 2019.1.13f1, 2019.2.0f1, 2019.3.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment