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0
votes
Fixed

[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...

Shuriken

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Jan 27, 2016

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Version/s: 5.4.0b3

The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more

0
votes
By Design

[HDRP] Refraction fades to sky color on the edges of the screen

Package: Scriptable Render Pipeline HD

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Sep 17, 2019

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Version/s: 4.10.0, 7.1.2

How to reproduce:1. Open the attached project ("case_1184935-Refractions.zip")2. Open the repro scene ("New Scene")3. Move the "Sphe... Read more

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

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Mar 11, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more

0
votes
Fixed

[IMGUI] "SketchUp Node Selection Dialog" box's description overlaps with...

IMGUI

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Sep 27, 2019

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Version/s: 2019.3.0a6, 2019.3.0b5

"SketchUp Node Selection Dialog" box which appears while selecting nodes, its description overlaps with the file checkboxes. Steps t... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Fixed

Wrong md5 hash in WebGL version

Scripting

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Feb 21, 2015

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Version/s: 5.0.0f3

Read more

0
votes
Fixed

[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...

Package: Addressables

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Sep 25, 2019

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Version/s: 1.2.2, 1.2.4

How to reproduce:1. Open the attached project ("case_1186801-AddressableError.zip")2. Open the repro scene ("SampleScene")3. Build P... Read more

0
votes
Fixed

Ruleset file is ignored when using Roslyn analyzers

Scripting

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Oct 29, 2021

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Version/s: 2020.3, 2020.3.21f1

Reproduction steps:1. Open the attached 'RulesetBug' project2. Open the 'Default.ruleset' file and note that Action is set to 'None'... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
Fixed

[iOS] First character of the Product Name section of the Bundle identifi...

iOS

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Oct 21, 2019

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Version/s: 2018.4.11f1, 2019.2.8f1, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more

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