Search Issue Tracker
By Design
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.2.0b8
2019.3.0a1
Issue ID
1167579
Regression
No
Intellisense does not autocomplete callbacks when script inherits from AssetPostprocessor or AssetModificationProcessor
How to reproduce:
1. Open the attached project("Intellisense_Asset")
2. Open the NewBehaviourScript
3. In the NewBehaviourScript class, try to type OnPostprocessAudio()
Expected result: Intellisense provides suggestions for autocompletion
Actual result: Suggestions for autocompletion are not provided
Reproducible with: 2017.4.30f1, 2018.4.3f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Resolution Note:
Unfortunately this is the historical design, even though we'd admit it's not the best design from a discoverability and developer tooling perspective. The callbacks are found via reflection. We may improve this in the future, but it's not planned right now.
In order to get the method signatures just right, please copy the declarations from the documentation: https://docs.unity3d.com/ScriptReference/AssetPostprocessor.html