Search Issue Tracker
Fixed in 2.0.0-preview.4
Votes
0
Found in [Package]
2.0.0-preview.3
Issue ID
1167309
Regression
No
ArgumentNullException is thrown when importing SVG asset which has "Generated Asset Type" set to "Textured Sprite"
How to reproduce:
1. Open the attached project ("case_1167309-SvgImportBug.zip")
2. Inspect console
Expected results: SVG asset is imported without issues
Actual results: Asset import fails: "Asset import failed, "Assets/Button-settings.svg" > ArgumentNullException: Value cannot be null"
Reproducible with: 2018.4.3f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a8
Reproducible with package versions 1.0.0-preview.27, 2.0.0-preview.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System only collides with one Terrain Collider at a time when Collision Type is set to 'World'
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
Resolution Note (fix version 2.0.0-preview.4):
Package version 1.0.0-preview.28 also has the fix for Unity 2019.1 and below.