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Rendering/Decal Layer Mask options are different inside Prefab Mode and ...
How to reproduce:1. Open the “HDRPDecalLayer_repro.zip“ project in version 2022.3.57f12. Select the “Decal Projector“ Prefab in the ... Read more
Error “PersistentManager::ReadObject must be called from the main thread...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Enter the Play Mode4. O... Read more
"MultiplayerRole" needs a space in the "Inspector" tooltips
Steps to reproduce: Create a new project Verify, that the "Dedicated Server" (1.3.3)package is installed. If not, please install it ... Read more
Choosing new HDR Colour using RGB values breaks colour on Intensity Sele...
Steps to reproduce: Open a Unity Project Drag the attached TestScript.cs into your Assets Drag the TestScript.cs onto a GameObject o... Read more
"One or more data file missing for baking set NewScene Baking Set. Canno...
Reproduction steps:1. Open the attached "repro_IN-94034"2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Open the Build Setting... Read more
The Scrollbar becomes unusable when adding Elements to the List
How to reproduce:1. Open the “TestingScrollbar“ project2. Open the “SampleScene“3. In the Hierarchy, click on the “Test“ GameObject4... Read more
[Android] [iOS] [IL2CPP] Occlusion culling does not work on Android when...
How to reproduce:1. Open the “ReproProject.zip“2. Open the “Boot“ scene3. Navigate to the “Edit > Project Settings > Player &g... Read more
[Linux][GNOME][X11] Pop-up menus close immediately when "Input Source Sw...
Reproduction steps:1. Open the “Keyboard” settings on your distribution2. Set “Input Source Switching” option to “Switch input sourc... Read more
CTRL+Z has to be performed as many times as there are points in the Poly...
How to reproduce:1. Create and open a new project2. Install the ProBuilder package in the Package Manager3. Create a PolyShape by go... Read more
AudioListener.pause is ignored when a new Scene is loaded
How to reproduce:1. Open the attached project "default-audio-engine.zip"2. Build And Run the project for WebGL3. Click the "Reload s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode