Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.3.57f1
6000.0.37f1
6000.1.0b5
6000.2.0a2
Issue ID
UUM-96643
Regression
No
[Linux][GNOME][X11] Pop-up menus close immediately when "Input Source Switching" is set to per-window
Reproduction steps:
1. Open the “Keyboard” settings on your distribution
2. Set “Input Source Switching” option to “Switch input sources individually for each window”
3. Create a new 3D URP project
4. Open the “Scenes/SampleScene” Scene
5. Select the “Global Volume” GameObject in the Hierarchy window
6. Press the “Add Override” button in the Inspector window
Expected result: Menu is shown
Actual result: Menu is instantly closed
Reproducible with: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2
Reproducible on: Ubuntu 24.04, Ubuntu 24.04, Arch (user)
Not reproducible on: No other environments tested
Notes:
- The issue does not reproduce using Wayland
- Menus like “Right-click” or “Add Component” are not affected by this
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
We'll be focusing on resolving issues that affect more common usage scanarios.