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Fixed

Fixed in 6000.0.57f1, 6000.2.2f1, 6000.3.0b4

Votes

1

Found in

2022.3.57f1

6000.0.37f1

6000.1.0b5

6000.2.0a2

6000.3.0a1

Issue ID

UUM-96644

Regression

No

AudioListener.pause is ignored when a new Scene is loaded

-

How to reproduce:
1. Open the attached project "default-audio-engine.zip"
2. Build And Run the project for WebGL
3. Click the "Reload scene" button in the Player

Expected results: Audio is paused
Actual results: Audio is playing

Reproducible with: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 6000.3.0b4):

    Fixed an issue where native and web audio channel states desynced by forcing web updates on native calls.

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