Search Issue Tracker
Bolt Acknowledgements menu layout is pushed to the right
The menus layout is aligned to the right with blank space on the left. It looks squashed and awkward. Expected: A clear, well laid o... Read more
Prefab name is not updated when renaming and reimporting with PSD Import...
How to reproduce:1. Open attached "PresetSavesUnwantedProperties.zip"2. In the Project window, select Asset A and observe its name i... Read more
lag spike on first collision with "ontrigger"
Original Issue ----i hope some one can help.on android i keep getting a lag spike on the first time a "ontrigger enter" collides wit... Read more
Missing `localhost` in the `hosts` file configuration could cause the Un...
Reproduction steps: 1. Remove/comment out on the host file the line 127.0.0.1 localhost2. Open Unity Hub and open/create a project E... Read more
[Windows] PopupField incorrectly calls MouseLeaveEvent when being closed...
Reproduction steps:1. Open user attached Project "UnityBugMouseLeaveEvent"2. Open "Assets/Scenes/SampleScene"3. Select GameObject an... Read more
[ShaderGraph][UI-Toolkit] Enter Key does not add the Node from the Searc...
How to reproduce:1. Open the attached project named "ShaderGraphUIEnterKeyCase"2. Create a new Shader Graph3. Press Spacebar to brin... Read more
Texture Mipmap Stripping corrupts the textures in the Build when the cru...
How to reproduce:1. Open the attached "mipstripping" project2. Open the Scene "SampleScene"3. Open the Build Settings (File->Buil... Read more
The cleared Lightmap gets restored after reopening the Scene that has be...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene' (Scenes > SampleScene)3. Select File > Save As and s... Read more
ProfilerRecorder API to record "GC Allocated In Frame" reports 0 bytes i...
How to reproduce:1. Open the user's attached project("AngryBots2.zip")2. Window>Analysis>Profiler3. Press record in the Profil... Read more
Error 'No texture data available to upload' when making a WebGL build
Repro steps:1. Have a LEGO microgame on 2019.4 LTS version (e.g. 2019.4.15f1)2. Start 'Build and publish' tutorial3. Make a build an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved