Search Issue Tracker
Active
Under Consideration for 2021.3.X
Votes
1
Found in
2021.3.8f1
2022.1.0a14
Issue ID
UUM-13573
Regression
No
IL2CPP build is throwing ExecutionEngineException error when Cinemachine nodes are being used
Reproduction steps:
- Open the attached project (CinemachineBug.zip)
- Press File>Build and Run
- Select Build folder
- Exit Build
- Open Player.log file
Expected results: Build runs error-free
Actual results: ExecutionEngineException error is being thrown
Reproducible with: 2021.3.8f1, 2022.1.0a14
Not reproducible with: 2022.1.0a15, 2022.1.14f1, 2022.2.0b6, 2023.1.0a6
Couldn't test with: 2020.3.38f1 (Visual scripting not available)
Reproducible on: Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment