Search Issue Tracker
Active
Under Consideration for 2021.3.X
Votes
1
Found in
2021.3.8f1
2022.1.0a14
Issue ID
UUM-13573
Regression
No
IL2CPP build is throwing ExecutionEngineException error when Cinemachine nodes are being used
Reproduction steps:
# Open the attached project (CinemachineBug.zip)
# Press File>Build and Run
# Select Build folder
# Exit Build
# Open Player.log file
Expected results: Build runs error-free
Actual results: ExecutionEngineException error is being thrown
Reproducible with: 2021.3.8f1, 2022.1.0a14
Not reproducible with: 2022.1.0a15, 2022.1.14f1, 2022.2.0b6, 2023.1.0a6
Couldn't test with: 2020.3.38f1 (Visual scripting not available)
Reproducible on: Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment