Search Issue Tracker
Fixed
Fixed in 5.2.6, 7.0.9, 8.0.5
Votes
0
Found in [Package]
5.0.0
7.0.0
8.0.0
Issue ID
DANB-223
Regression
Yes
2D Skin with AlwaysUpdate unchecked will not deform anymore when culled and comes back into view
To reproduce:
1. Open the project “SkinBugReport”
2. Enter Play mode
3. Move the Main Camera away, so the rabbits cannot be seen in the Game View
4. Drag the View Of Scene away in the Scene Tab, so you can't see the rabbits in the Scene View too
5. Drag the View Of Scene back to see the rabbits
Expected result: Rabbits continue Deforming when it comes back into the view of the Camera
Actual result: A rabbit with the Always Update child-objects setting unchecked stops deforming after it is removed from the View
Reproducible with: 2021.2.16f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a9
Not reproducible with: 2021.2.15f1
Could not test with: 2020.3.38f1 (Errors)
Reproduced on: macOS Monterey 12.5.1 (Intel)
Note: With 2022.2.0b4, 2023.1.0a9 the rabbit with AlwaysUpdate unchecked is glitching when View Of Scene is not focusing on it
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
Resolution Note (fix version 8.0.5):
Fixed in 2D Animation 8.0.5
Resolution Note (fix version 7.0.9):
Fixed in 2D Animation 7.0.9
Resolution Note (fix version 5.2.6):
Fixed in 2D Animation 5.2.3