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2
votes
Fixed

Range Attribute number input field doesn't update its value

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May 26, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

Reproduction steps: 1. Open the attached "repro_IN-41940.zip" project 2. Open the "SampleScene" Scene 3. Select the "Cube With Scrip... Read more

0
votes
Fixed

InputSystem touch input does not register when pressing a button in build

Package: Input System

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Nov 05, 2022

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Version/s: 1.6.1

Reproduction steps: 1. Open the attached project "touchtest.zip" 2. Build And Run the project 3. Press the "Button" button using ... Read more

0
votes
Fixed

Assets still included in Build when HideFlags.DontSaveInBuild is used

Build Pipeline

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Oct 25, 2020

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Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce: 1. Load "Sample Scene" 2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "... Read more

0
votes
Active

Gamepad stick inputs are not recognized in WebGL Player

Package: Input System

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Jan 24, 2024

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Version/s: 1.11.0

Reproduction steps: 1. Open the attached “ProjectToDelete.zip“ project 2. Connect the gamepad 3. Open the Build Settings (File > ... Read more

1
votes
Fixed

“UnityEditor.Sequences.SequenceAssetIndexer.InitializeWithExistingData” ...

Package: Sequences

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Feb 29, 2024

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Version/s: 1.1.0, 2.0.1, 2.1.1

How to reproduce: 1. Open the “TestProject” project 2. Open the “Assets/TestScript.cs“ script in an IDE 3. Remove line 7 and save... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more

1
votes
Fixed

WebCamTexture has a red filter when using DirectX12 Graphics API

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Mar 16, 2023

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Version/s: 2022.3.4f1, 2023.1.0b8, 2023.2.0a6

How to reproduce: 1. Open the user-attached project “deletemewebcamtest” 2. Open the “WebcamTexture Test” scene 3. Enter the Play... Read more

2
votes
Active

No warning is displayed when using a Material External References sub-as...

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Mar 02, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26, 2023.2.0a2

Reproduction steps: 1. Open the “My projectEdited” project 2. Open the “Assets/Scenes/Game.unity” scene 3. Enter the Play Mode ... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that scene runs at 30 fps 4. Maximize Game view 5. Notice that... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more

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