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Fixed in 2022.2.X
Votes
0
Found in
2018.4
2019.4.9f1
2021.1
Issue ID
1287614
Regression
No
Assets still included in Build when HideFlags.DontSaveInBuild is used
How to reproduce:
1. Load "Sample Scene"
2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "DontSaveInBuild"
3. Build Player, connect Profiler to Player, take detailed memory sample
4. Expand "Assets > Textures" in Profiler and notice the "Star" texture is there
Expected results: "Star" texture is not included in the Build
Actual results: "Star" texture is included in the Build
Reproducible with: 2018.4.29f1, 2019.4.14f1, 2020.1.13f1, 2020.2.0b11, 2021.1.0a5
Note: also reproduces with IL2CPP
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Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a1