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Fixed in 2022.2.X

Votes

0

Found in

2018.4

2019.4.9f1

2021.1

Issue ID

1287614

Regression

No

Assets still included in Build when HideFlags.DontSaveInBuild is used

Build Pipeline

-

How to reproduce:
1. Load "Sample Scene"
2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "DontSaveInBuild"
3. Build Player, connect Profiler to Player, take detailed memory sample
4. Expand "Assets > Textures" in Profiler and notice the "Star" texture is there

Expected results: "Star" texture is not included in the Build
Actual results: "Star" texture is included in the Build

Reproducible with: 2018.4.29f1, 2019.4.14f1, 2020.1.13f1, 2020.2.0b11, 2021.1.0a5

Note: also reproduces with IL2CPP

  1. Resolution Note (fix version 2022.2):

    Fixed in 2022.2.0a1

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