Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.0.0b21
Issue ID
668986
Regression
Yes
Assigning a canvas to an OnClick () event on the button changes the reference from a canvas to an object
To reproduce:
- Enter play mode
- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas).
- Exit play mode
- Re-assign the TextPanel canvas to the On Click () event on the "TextPanelButton" (drag it on)
- You will see the (Canvas) reference changed to an Object reference instead
- Enter play mode
- Try the "Show / Hide" button again
- Observe the Null exception error
Workaround is possible by dragging the canvas component to the OnClick() event instead of the whole object
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment