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"ArgumentException" error in the Console when a custom PropertyDrawer is...
How to reproduce: 1. Open the attached “Bug Test.zip“ project 2. Open the “Assets/Test.unity“ Scene 3. Select the “GameObject“ Ga... Read more
Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps: 1. Open attached Unity project. 2. Open and play "ts" scene. 3. Unity crashes. Additional note: "Marshal.Struct... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more
[Splines] Not all fields under Movement are displayed in the Spine Anima...
How to reproduce: 1. Open a new Unity project with Splines Package installed 2. Create a new GameObject 3. Add the “Spline Animat... Read more
[Scene view] Mouse cursor flickers on keyboard shortcut 'Q' when multipl...
Mouse cursor flickers when switched to Hand tool using the keyboard shortcut 'Q' when there are more than 1 scene views added in edi... Read more
UXML Assets cannot be opened with button from the UI Builder Library sec...
*Steps to reproduce:* 1. Open any Project 2. Navigate to Window > UI Toolkit > UI Builder 3. Add two Elements from the Libr... Read more
[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...
To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that scene runs at 30 fps 4. Maximize Game view 5. Notice that... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
[HDRP] Probe Volume density too high when using more than one Probe Volu...
How to reproduce: 1. Open the attached user’s project “unityHX.zip” 2. Window > Analysis > Rendering Debugger > enable “Display Br... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.