Search Issue Tracker
[iOS] Unity fails to close Xcode during iOS build postprocessing stage
Steps to reproduce:1) Set Xcode's DerivedData location to be relative.2) Build an empty iOS project in Unity.3) Open the build in Xc... Read more
Addressables - Profile becomes inaccessible when given a name consisting...
If you create an addressables profile with a name consisting of only a space character, it won't be accessible in the profiles list.... Read more
Mesh Renderer does not render Meshes with Sprites/Default Shader when GP...
How to reproduce:1. Open the attached project "1159573.zip"2. Create a Cube Prefab Instance in the Scene3. Enable GPU Instancing on ... Read more
[Vulkan] Adreno 630/640 generates corrupted mipmaps when height of the t...
To reproduce:1. Download and open 1159644_smallerRepro.zip project2. Build and run project on an Android device with Adreno 630 Expe... Read more
[Linux] Some UIElements do not show values or selections
How to reproduce:1. Open the attached project '1160332repro.zip'2. Open the 'Square' sprite from the Project window with the Sprite ... Read more
Calling CommandBuffer.DrawRenderer() with a disabled TrailRenderer or Li...
How to reproduce:1. Open the attached project ("LineRendererCrash - Copy.zip") and open the "SampleScene" scene2. Enter Play Mode3. ... Read more
Addressables - Obsolete code used in AssetBundleProvider.cs
The file AssetBundleProvider.cs, provided as part of the Addressables package, uses obsolete code: Library\PackageCache\com.unity.ad... Read more
Addressables - Web links provided in Package Manager open in code editor...
When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more
[Android] [il2cpp] Performance regression in 64-bit builds due to StackT...
Reproduction steps: 1. Open "32Build"/"64Build" apps on Android2. "Skip FTE" -> "Prod"3. Continue until loaded and start Story4. ... Read more
Light Probe Proxy Volume gizmo is not visible if the LPPV is using Autom...
1 - Open attached project (LPPV Gizmo Bug.zip)2 - Open SampleScene3 - Wait until the lighting is baked4 - Have the Gizmos enabled5 -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs