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Fixed in 2021.1

Fixed in 2020.2



Found in



Issue ID




[WebGL] Audio is not played when in built Player



How to reproduce:
1. Open the attached project Scene labeled "SampleScene"
2. Enter the Play Mode
3. Observe that the audio is played
4. Make a WebGL build
5. Host the WebGL build
6. Open the hosted WebGL Player in a browser
7. Listen for audio

Expected result: Audio is played in the built WebGL Player
Actual result: Audio is not played in the built WebGL Player

Reproducible with: 2020.2.0a16, 2020.2.0b6
Not reproducible with: 2018.4.28f1, 2019.4.12f1, 2020.1.8f1, 2020.2.0a15

Note: Doesn't work in Chrome, Firefox, or Edge

  1. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in Unity 2021.1.0a1

  2. Response avatar

    Resolution Note (fix version 2020.2):

    Fix for muted audio has been backported to 2020.2. Fixed in Unity 2020.2.1f1

Comments (2)

  1. 929b9d3b81ff4a651d0c7eb8f21fff23?d=mm


    Dec 24, 2020 09:58

    I'm using 2020.2f1 and still audio not plays? This is ridiculous!

  2. F37dd5bbdea6fbcf29396d7453fdce70?d=mm


    Dec 16, 2020 22:11

    2020.2 was released with this bug in it? That's not ok.
    WebGL is completely unusable in the latest Unity version with this bug.

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