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[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro: 1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device 2. Enable screen mirroring on iOS device 3... Read more
[VFX Graph] Undoing/Redoing changes on multiple selected assets show no ...
When you have selected multiple VFX assets and make changes to them, when you try to undo these changes there is no indication it's ... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
[Win7] Crash on QueryInterfaces when opening any project with Windows 7
How to reproduce: 1. Create a new project in 2019.3.0a8 while using Windows 7 2. Try to open it Reproducible with: 2019.3.0a8 Not r... Read more
Crash on MainMessageLoop when importing Assets
Reproduction steps: 1. Create a new project 2. Open Window > Package Manager 3. Import Oculus Integration asset from Asset Stor... Read more
[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...
How to reproduce: 1. Open the attached unitybug.zip project 2. Open the "BSplineLineRenderer" scene 3. Enter the Play mode 4. Ensure... Read more
Duplicating a game object causes freeze or crash on GameObject::IsActive...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. In the Hierarchy, select GameObject 4. Duplicate t... Read more
Spline Circle is not matching the perfect circle
How to reproduce: 1. Open the attached project “Spline” 2. Open the “SampleScene” scene 3. Select “Top” view to see the outline of t... Read more
[Render] Camera.Render does not work in the editor, works in builds
Steps to reproduce: 1. Open the attached project 'RenderOnce' 2. Open 'test' scene 3. Script is attached to the cube which renders ... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.