Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1p1
Issue ID
760830
Regression
No
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce:
1. Download and import attached project. (ReversedRotation.zip)
2. Play.
3. Select one of two particle system objects in hierarchy.
4. Place a Tick at 3D Start Rotation.
Expected result: Both particles rotates in same direction.
Actual result: After ticking 3D Start Rotation, particle starts rotating to opposite direction.
NOTES:
The same happens also when enabling Rotation over Lifetime -> Separate Axes. Also, Rotation by Speed -> Separate Axes.
Reproducible on: 5.4.0b1, 5.3.1p3, 5.3.0b1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment