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0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

0
votes
Fixed

[iOS] First character of the Product Name section of the Bundle identifi...

iOS

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Oct 21, 2019

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Version/s: 2018.4.11f1, 2019.2.8f1, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Fixed

UI Toolkit Label needs to be moved to update properties when properties ...

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Aug 20, 2025

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Version/s: 6000.0.56f1

Reproduction steps:1. Open the attached “My project (17)“ project2. Open the “Assets/NewUXMLTemplate” Visual Tree Asset using the UI... Read more

0
votes
Fixed

Hyperlink to open Example Shader becomes inactive when hovered over in t...

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Aug 25, 2025

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Version/s: 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Open any HDRP or URP Project with Shader Graph Installed Download and Install the "Terrain Shaders" Sample from ... Read more

0
votes
Duplicate

[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...

XR SDK

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Oct 18, 2019

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Version/s: 2019.2.9f1

A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more

0
votes
By Design

New scene is marked dirty when selecting the Main Camera

Scene Management

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Aug 06, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4, 6000.5.0a1

How to reproduce:1. Create and open a new project, with “Universal 3D” template2. Right click in the Project tab and navigate to Cre... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

0
votes
Fixed

"Window serialization will fail for Unity.ProjectAuditor.Editor.UI.Proje...

Project Auditor

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Nov 14, 2025

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Version/s: 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Project Auditor -> Start Analysis3. Click on t... Read more

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