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Fixed in 2.1.0-preview.10

Votes

0

Found in [Package]

2.1.0-preview.8

Issue ID

1272593

Regression

No

Generating Font Atlas corrupts some characters when 'Render Mode' is set to 'RASTER' or 'RASTER_HINTED'

Package: TextMeshPro

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How to reproduce:
1. Open the attached project (case-1272593.zip)
2. In the Project window select the 'LiberationSans.ttf' Font Asset located in Assets/TextMesh Pro/Fonts
3. In the Inspector window click the cogwheel icon (in 2018.4, 2019.4) or the vertical ellipsis icon (in 2020.1, 2020.2) and select 'Create TMP Font Asset...'
4. In the Font Asset Creator make sure that the 'Render Mode' option is set to 'RASTER' or 'RASTER_HINTED'
5. Click the 'Generate Font Atlas' button

Expected result: Font Atlas is generated successfully
Actual result: Font Atlas is generated with a lot of corrupted characters

Reproducible with: 1.4.1 (2018.4.26f1), 2.1.0 - preview.8 (2019.4.9f1, 2020.1.3f1, 2020.2.0a21)
Not reproducible with: 2.1.0-preview.10, 2.1.1 (2019.4.9f1), 3.0.1 (2020.1.3f1, 2020.2.0a21)

  1. Resolution Note (fix version 2.1.0-preview.10):

    Fixed in package version 2.1.0-preview.10

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