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Screen.currentResolution is not updated when the monitor's resolution ch...
To reproduce: 1. Open the project, attached by the tester (wrongResolution.zip)2. Open the "scene" scene3. Enter Play mode4. Notice ... Read more
Root motion broken in animation when weight of any additional layer is g...
This happens even when the weight is 0.01 How to reproduce:1. Open user's attached project "RollBug"2. Open "RollTest" scene3. Open ... Read more
[WebGL] Browser not detected correctly when checking device model in spe...
Browser model not detected correctly in Microsoft Edge and Opera To reproduce:1. Open my attached project and build on WebGl2. Try t... Read more
Collaborate tab freezes on 100% when merging with deleted files
To reproduce:1. Create a new project on first machine2. Make 10 Cube prefabs and save the scene3. Commit changes4. Download the chan... Read more
[IOS 10+][Metal, GLES2] Z-fighting when using multi-pass shaders
Reproduction steps:1. Open the attached project.2. Insert the attached file (Lighting.cginc)(Attached in the edit(3:05 PM)) into the... Read more
[Test Runner][iOS] Exception: Device ID Not Specified when trying to run...
Steps to reproduce:1. Open the attached project2. Click Window->Test Runner3. In Test Runner Window, select PlayMode tab4. Click ... Read more
Crash/Freeze when setting prefab instance modifications
How to reproduce:1. Download attached project files and open project2. Drag the prefab "Crash Demo" into an empty scene and select i... Read more
[VR] Right eye stops rendering text mesh if a camera is selected in edit...
There's something odd happening with Single Pass Instancing when a camera is updated in some way. I've seen this repro a few times a... Read more
[Regression] [Windows] Build does not play videos loaded from the Resources
To reproduce:1. Open the user-provided project2. Build the project ensuring it is targeting .NET 4.63. Launch the Build Desired outc... Read more
Image shown wrong while canvas using packed sprites with ETC1 + Split Al...
How to reproduce:1. Download attached project2. Open "scene" Scene and change Build Settings to Android3. Go to Play Mode and Exit P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved