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Fixed in Unity 2018.1



Found in


Issue ID




[WebGL] Browser not detected correctly when checking device model in specific browsers




Priority: 3Not yet prioritized for a release


Severity: 3Secondary functionality broken

Browser model not detected correctly in Microsoft Edge and Opera

To reproduce:
1. Open my attached project and build on WebGl
2. Try the build on Microsoft Edge and Opera

Expected: text field is showing correct browser model
Actual: text field is showing incorrect data on Microsoft Edge and Opera

Reproduced in: Microsoft Edge 38, Opera 47.0.2
Not reproduced in: Google Chrome 60.0.3, Mozzila Firefox 54.0.1, Internet Explorer 11

Note: browsers that reproduce the issue show that browser model is Chrome 60

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