Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.0p2
Issue ID
943173
Regression
No
Screen.currentResolution is not updated when the monitor's resolution changes
To reproduce:
1. Open the project, attached by the tester (wrongResolution.zip)
2. Open the "scene" scene
3. Enter Play mode
4. Notice the resolution in the Game view
5. Change the monitor's resolution to some other resolution via Display Settings (for example 1280x720)
6. Go back to the Editor
7. Notice that the resolution did not change in the Game view
Expected: Screen.currentResolution is updated when the monitor's resolution changes
Reproduced in 5.4.5p4, 5.5.4p2, 5.6.0p2, 5.6.3f1
Did not reproduce in 2017.1.0b1, 2017.1.0p4, 2017.2.0b8, 2017.3.0a4
Not reproducible since 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL][Android] Corrupt header when connecting via IP
- Editor and Android Player hangs/freezes when repeatedly Loading/Unloading AssetBundle in Vulkan
- Selecting a Material for HDRP Decal Projector in the Inspector window spams errors in the Console
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
Add comment