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Fixed in 2017.2.0f3

Votes

0

Found in

2017.2.0b8

Issue ID

943382

Regression

No

[VR] Right eye stops rendering text mesh if a camera is selected in editor while using Single Pass Instancing

XR SDK

-

There's something odd happening with Single Pass Instancing when a camera is updated in some way. I've seen this repro a few times and can't nail down exactly what kind of changes with the camera is causing this but the easiest repro I've found so far is to just select a camera in the editor UI while in play mode and looking at a Text Mesh. I've also seen this repro after loading a new scene with multiple cameras then returning to the text mesh scene bot in the editor and in a stand alone player.

Once in this state viewport scaling breaks too.

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