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Fixed in 2017.2.0f3
Votes
0
Found in
2017.2.0b8
Issue ID
943382
Regression
No
[VR] Right eye stops rendering text mesh if a camera is selected in editor while using Single Pass Instancing
There's something odd happening with Single Pass Instancing when a camera is updated in some way. I've seen this repro a few times and can't nail down exactly what kind of changes with the camera is causing this but the easiest repro I've found so far is to just select a camera in the editor UI while in play mode and looking at a Text Mesh. I've also seen this repro after loading a new scene with multiple cameras then returning to the text mesh scene bot in the editor and in a stand alone player.
Once in this state viewport scaling breaks too.
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