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[URP] shader graph material renders with incorrect colors or NaNs in sce...
Steps1. open repro project2. open WaterThing2 scene3. ensure HDR = "Use Pipeline settings" on scene camera (this workaround ensures ... Read more
[Hub] Scroll bar of EULA bounces back to last seen position when scrolle...
Scroll bar of EULA while installing Android SDK support bounces back to last seen position when scrolled to end. Refer the attached ... Read more
Project fails to open with the command line argument "-profiler-enable" ...
The project fails to open on adding command -profiler-enable for project advanced settings in HUB and the Unity Crash Logo appears. ... Read more
[Input System] Input System Axis Deadzone Minimum Value fallsback to Def...
Reproduction steps:1. Open the attached user's project "BugInputSystemDeadzone.zip"2. In the Project window under the "Assets" folde... Read more
A second blank editor window is opened when opening a project
Reproduction steps:1. Open user's attached project Expected result: One editor window is openedActual result: A second blank editor ... Read more
Audio preview plays from the beggining when pressing on the waveform to ...
How to reproduce:1. Open the attached "1294273_Repro" project2. In the Project window select the "Miyavi - Need for speed" Asset3. I... Read more
[UI] Light Explorer window does not highlight selected lights
Steps to reproduce:1. Create a new project2. Go to Window -> Rendering -> Light Explorer3. Select Directional light from the e... Read more
[Probuilder] Errors are thrown on using settings option from 'Draw Shape...
How to reproduce:1) Create a new project2) Window > Package Manager > Install Probuilder3) Probuilder > New Shape > Draw... Read more
Async Progress Window : progress items styling is bad
Repro steps- Open the test project for AsyncTest. Or open any project with setup for an index.- Run some async tasks. (or build the ... Read more
[Prefab] Rigidbody component is shown in prefab but not in its instance ...
Rigidbody component is shown in prefab but not in its instance when unapplied Joint component is removed. Refer the attached video S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning