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Unity Hub is unpinned from the taskbar after updating
How to reproduce:1. Pin Hub to the taskbar2. Update Hub Expected results: pinned icon remain pinned after the updateActual results: ... Read more
SetText(char[] ) method doesn't change text attribute in Build
How to reproduce:1. Download and open project 'TextMeshPro.zip' from Google Drive2. Open Scene 'SampleScene'3. Enter Play Mode4. In ... Read more
Crash when generating Lights with a static asset
How to reproduce:1. Open the user's attached project and "index" scene2. Set "fireplace" and all it's children to static3. In the li... Read more
Vector2 and Vector3 Property Field height is 2px larger than other Prope...
How to reproduce:1. Download and open the attached project 'WidePropertyField.zip'2. Open Tools -> Test3. Set Wide Mode to True b... Read more
LineRenderer points lists suffers from performance issues when list is l...
1) Create a LineRenderer2) Expand list of points and change size to 100003) Notice the editor is very slow. All points are being dra... Read more
Changing parent of teleported game object with ArticulationBody componen...
Create a “complex” articulation body hierarchy.Call articulationBody.Teleport() on the root of the articulation body hierarchyImmedi... Read more
[VFX] Dropdown icon of VFX component is misaligned and not at center for...
Dropdown icon of VFX component is misaligned and not at center for sub-components. Refer the attached screenshot Steps to reproduce:... Read more
[VFX] Frame Gizmos icon in Play Controls for VFX component is blurred
Image icon used for Frame Gizmos in Play Controls for VFX component is blurred. Refer the attached screenshot Steps to reproduce:1) ... Read more
NullReferenceException is thrown in the Console log when selecting a Gam...
How to reproduce:1. Open the user's attached "Bug_AddressableSubAsset.zip" project2. Open the "SampleScene" Scene3. Select the "BadO... Read more
[Addressables] ResourceLocations fails to load when calling LoadResource...
How to reproduce:1. Open attached "UnityAddressablesLoadResourceLocationsAsync.zip" project and SampleScene scene2. Enter the Play m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning