Search Issue Tracker

0
votes
By Design

Texture of a large mesh shows artifacts when zoomed in

Texture

-

Oct 30, 2020

-

Version/s: 2018.4, 2019.4.13f1, 2021.1

How to reproduce:1. Open the user's attached project("Urp Bug.zip")2. Load "Sample Scene"3. Look at the plane in Scene View Expected... Read more

0
votes
By Design

[ECS] ArgumentException is thrown when EntityCommandBuffer.DestroyEntity...

Package: Entity Component System (ECS)

-

Nov 18, 2020

-

Version/s: 0.16.0-preview.21

How to reproduce:1. Open the user's attached project("Iteration3-Jobs.zip")2. Enter Play mode3. Wait a couple of seconds4. Press the... Read more

0
votes
Won't Fix

Bolt Acknowledgements menu layout is pushed to the right

Package: Visual Scripting

-

Sep 02, 2020

-

Version/s: 1.4.13

The menus layout is aligned to the right with blank space on the left. It looks squashed and awkward. Expected: A clear, well laid o... Read more

0
votes
Fixed

Prefab name is not updated when renaming and reimporting with PSD Import...

Package: 2D PSD Importer

-

Nov 19, 2020

-

Version/s: 5.0.0-preview.1

How to reproduce:1. Open attached "PresetSavesUnwantedProperties.zip"2. In the Project window, select Asset A and observe its name i... Read more

0
votes
Postponed

lag spike on first collision with "ontrigger"

Package: Visual Scripting

-

Jun 08, 2020

-

Version/s: 1.4.2

Original Issue ----i hope some one can help.on android i keep getting a lag spike on the first time a "ontrigger enter" collides wit... Read more

1
votes
Fixed

Missing `localhost` in the `hosts` file configuration could cause the Un...

Packman

-

Nov 26, 2020

-

Version/s: 2019.4.13f1, 2020.1.10f1, 2020.2.0b8, 2021.1.0a1

Reproduction steps: 1. Remove/comment out on the host file the line 127.0.0.1 localhost2. Open Unity Hub and open/create a project E... Read more

0
votes
Won't Fix

[Windows] PopupField incorrectly calls MouseLeaveEvent when being closed...

UI Toolkit

-

Nov 09, 2020

-

Version/s: 2019.4, 2019.4.14f1, 2021.1

Reproduction steps:1. Open user attached Project "UnityBugMouseLeaveEvent"2. Open "Assets/Scenes/SampleScene"3. Select GameObject an... Read more

0
votes
Fixed

[ShaderGraph][UI-Toolkit] Enter Key does not add the Node from the Searc...

Package: Shader Graph

-

Nov 27, 2020

-

Version/s: 8.0.1

How to reproduce:1. Open the attached project named "ShaderGraphUIEnterKeyCase"2. Create a new Shader Graph3. Press Spacebar to brin... Read more

0
votes
Fixed

Texture Mipmap Stripping corrupts the textures in the Build when the cru...

Texture

-

Nov 26, 2020

-

Version/s: 2020.1, 2020.1.13f1, 2021.1

How to reproduce:1. Open the attached "mipstripping" project2. Open the Scene "SampleScene"3. Open the Build Settings (File->Buil... Read more

0
votes
Fixed

The cleared Lightmap gets restored after reopening the Scene that has be...

Progressive Lightmapper

-

Nov 12, 2020

-

Version/s: 2018.4, 2020.2.0b10, 2021.1

How to reproduce:1. Open the user's attached project2. Open 'SampleScene' (Scenes > SampleScene)3. Select File > Save As and s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.