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Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Votes
7
Found in
2017.1.0b2
2017.1.0f3
Issue ID
930408
Regression
Yes
Having a Light on Rig that is animated by an Animator throws errors and then causes the Editor to crash in (Unity) BatchJob
How to reproduce:
1. Open attached "UpdateAllBug" project and "PlayThis" scene
2. Enter playmode
Expected result: Scene is played, no errors should appear and crash shouldn't occur
Actual result: A dozen of "Assertion failed: In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first." errors appear, crash occurs
Regression introduced in - 2017.1.0b2
Reproducible with - 2017.2.0b3, 2017.1.0f3, 2017.1.0b2
Not reproducible with - 2017.1.0b1, 5.6.2p3
Comments (4)
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kemalakay
Jan 24, 2018 12:46
Hello everyone! So a new fix is available for this issue and it is already released in the latest versions of 2017.1, 2017.2 and 2017.3
moco2k
Dec 17, 2017 17:15
I think it had been fixed with 2017.2.0p2, but now with 2017.2.1f1 it's back again.
kemalakay
Oct 14, 2017 20:51
This issue is not fixed yet in 2017.1 and 2017.2. We're working on it to make it available for one of the next patch releases. Thank you for your patience!
heromedel
Oct 14, 2017 09:24
I am having this error on the Survival shooter tutorial. I think it might also be related to crashing while playing a build of the tutorial I'm not positive though as it only crashes after alot of enemies have spawned but still shows my pc as having plenty of memory and resources available.
Unity 2017.1.1f1
Windows 7
DX11