Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
0
Found in
5.6.2p2
Issue ID
929987
Regression
Yes
ProcessCameraIndexListIsNodeVisibleStep1 crashes Unity when trying to open a Scene view
When having multiple terrains with trees in the hierarchy, Unity crashes when trying to open a Scene view
To reproduce:
1. Open attached project "repro.zip"
2. Open "CrashScene.unity" scene
3. Open Scene view
Expected result: scene view is opened
Actual result: Unity crashes
Reproduced on:5.6.0a3 5.6.0a6 5.6.0b1 5.6.0b4 5.6.0b11 5.6.0f1 5.6.2p3 2017.1.0f3 2017.2.0b3
Not reproduced on: 5.5.4p2 5.6.0a1 5.6.0a2
Regression introduced in: 5.6.0a3
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
tpatullock-torus
Sep 25, 2017 06:55
Reproduced in 5.6.1p2